Build a fully-interactive 3D character-selector experience powered entirely by fal.ai. Generates stylized characters (FLUX.2 / GPT-Image-2), rigged animated GLBs (Meshy v6), themed companion creatures, per-character PATINA floor textures, looped Seedance video backgrounds, and a Three.js scene with palette swaps, breathing reflections, transition effects and a CREATE-YOUR-OWN flow.
Design cinematic image and video prompts for genmedia. Use this for shot language, camera movement, lighting, lens choices, color grade, film texture, scene blocking, and production-ready visual direction.
Model-family-specific prompt craft for fal.ai endpoints. Trigger when the user mentions a specific model family by name and asks how to prompt it ("how do I prompt Kling", "GPT Image 2 prompt structure", "Happy Horse tips"), or when prompts to a routed endpoint keep coming back generic and the family's known nuances should be applied. For endpoint selection ("which model for X"), use `fal-models-catalog` instead. This skill is about how to talk to a model once it has been chosen.
Choose default fal.ai endpoint IDs for genmedia production skills. Use this with commercial, marketing, ugc, character-design, cinematography, storytelling, and workflow when the user has not named a specific model.